Critical Node: Fifth Frontier

Total HP 154,780,358
Normalised HP 151,798,112
AoE HP 140,396,605

Frosty Daze

5-1 Buff Details
· Agent Ether DMG and Ice DMG increase by 35%, while their CRIT DMG increases by 25%.
· When an Agent with Attack specialty hits a Stunned enemy, enemy DEF drops by 25% for 5s. Repeated triggers reset the duration.

5-1

Lv70
HP 440%
Daze 100%
Anomaly 100%
Weakness
Ice 20%
Ether 20%
Wave 1
Greedy Ranger

Greedy Ranger

x3
Fire
748,958 (220%) 636
Wave 2
Vicious Striker

Vicious Striker

x2
Fire
748,958 (220%) 636
Ionized - Pugnus

Ionized - Pugnus

Ice
Physical
7,722,229 (230%) 858
Wave 3
Tepes

Tepes

Ice
Ether
23,234,601 (440%) 953

Turbulent Resonance

5-2 Buff Details
· If there are 2/3 Agents with the Anomaly specialty in the squad, Attribute Anomaly DMG dealt by Agents increases by 10%/60%, and the whole squad initially gains 500/1,500 Decibels upon entering combat.

5-2

Lv70
HP 480%
Daze 100%
Anomaly 100%
Weakness
Ice 20%
Wind 20%
Resistance
Ether 40%
Physical 20%
Wave 1
Miasmic - Frenzied Maniac

Miasmic - Frenzied Maniac

Ether
Physical
5,463,901 (230%) 858
Miasmic - Trinox

Miasmic - Trinox

Ether
Physical
7,892,174 (230%) 858
Wave 2
Airspace Sentinel

Airspace Sentinel

Ice
Wind
Ether 40%
50,615,124 (480%) 953

Lightning Piercer

5-3 Buff Details
· Agent DEF increases by 15%, and attacks against enemies ignore 20% of their Electric RES.
· After an Agent uses EX Special Attack, their CRIT Rate increases by 5% and CRIT DMG increases by 20% for 15s. Repeated triggers reset the duration.

5-3

Lv70
HP 680%
Daze 100%
Anomaly 100%
Weakness
Electric 20%
Physical 20%
Resistance
Ether 20%
Fire 20%
Wave 1
Lightfoot Rover MK II

Lightfoot Rover MK II

Electric
Fire
4,921,237 (270%) 858
Miasmic Trooper - Shieldguard

Miasmic Trooper - Shieldguard

x3
Fire
Electric
1,184,804 (240%) 731
Miasmic Trooper - Cannoneer

Miasmic Trooper - Cannoneer

x2
Fire
Electric
1,184,804 (240%) 636
Wave 2
Lockspring

Lockspring

Electric
Physical
Ether
45,262,281 (680%) 953